Socket : Client


#
include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#include <arpa/inet.h>

#define MAX_BUFF 80
#define SA struct sockaddr
#define RESET(buff) \
for (int i = 0; i < 100; i++) \
buff[i] = '\0';

void error(const char *msg)
{
perror(msg);
exit(1);
}

void readIndefinitely(int connfd)
{
char buffer[MAX_BUFF];
int n;

// Indefinite loop for chat
while (1)
{
// Clear the buffer
RESET(buffer)

// Send the data
n=0;
printf("Enter the data: ");
while ((buffer[n++] = getchar()) != '\n');
write(connfd, buffer, sizeof(buffer));

// Add exit condition
if (strcmp("exit\n", buffer) == 0)
{
printf("Client Exit ...\n");
break;
}

// Read the data from server in buffer
if (read(connfd, buffer, sizeof(buffer)) > 0)
{
printf("From Server : %s", buffer);
}
}
}

int main(int argc, char const *argv[])
{
int sockfd;
struct sockaddr_in serv_addr;

// Checking the provided port no

if (argc < 3)
error("Port No not provided");

serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = inet_addr(argv[1]);
serv_addr.sin_port = htons(atoi(argv[2]));

// Socket
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
error("Error in Socket");

// Connect
if (connect(sockfd, (SA *)&serv_addr, sizeof(serv_addr)) < 0)
error("Error in Connecting to server ..");

// sending the data
readIndefinitely(sockfd);
close(sockfd);
return 0;
}


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